Category Archives: interview

Matt Chat 225: Glenn Wichman on Rogue

This week’s episode features Glenn Wichmann, co-creator of Rogue–one of the most important and influential role-playing games ever. We talk about how he learned the ropes, met up with Michael Toy and others, and ended up making the game that started an entire genre of “roguelike” CRPGs–that’s still going strong decades later!

See Matt’s ale List and Recommendations here.

Download the mp4 here.

Matt Chat 223: Seth Robinson on Dink Smallwood

What did the author of the most famous BBS door game of all time do after the decline of the BBS? This week I’m back with Seth Able Robinson to chat about Dink Smallwood, a satirical CRPG that became a cult classic among PC gamers. We also chat about his other projects, which include Teenage Lawnmower and Funeral Quest.

Download the episode here.

Matt Chat 222: Seth Robinson on LORD

Seth returns this week to talk about his epic BBS door game, Legend of the Red Dragon. We then chat about his take on Tradewars, another door game called Planets. We end with a discussion of LORD II, an ambitious sequel that failed to make the impact of the original.

You can play LORD for free at Nuklear LORD. You can play Planets at Mortal BBS.

Download the mp4 of this episode here.

Matt Chat 219: Guido Henkel on PS:T

I’m back this week for one last segment with Guido Henkel. After discussing why Guido prefers the second Realms of Arkania, we get into his move to Interplay and his work on Planescape: Torment. We also discuss other projects, including his unreleased superhero MMO.

Sadly, Deathfire did not meet its Kickstarter goal. However, Guido has set up a “Plan B” that you should check out. Don’t forget, too, that you can get Realms of Arkania 1-3 and Planescape: Torment from GOG using my affiliate link . There’s no extra cost to you, but the show gets a kickback!

 

Download the mp4.

Matt Chat 218: Guido Henkel on Books, Manuals, and Arkania


Guido returns this week to chat about game manuals, his Jason Dark books, and the first two Realms of Arkania games. I think you’ll particularly his discussion of the manuals, which he thinks (and I agree) contributes more to a gaming experience than most modern publishers and designers seem to think. We also chat about the first two Realms of Arkania games. By the way, you can get them all from GOG using my affiliate link. I highly recommend their packages, which include not just the game (already setup for you), but also the soundtrack, manuals, and even the official cluebooks.

Support Guido’s Deathfire kickstarter here.

Download the mp4 of this video here.

 

Matt Chat 217: Guido’s Early Days

In this episode, Guido talks about his early days, focusing on the difference between the German and UK and US computer game scenes. How are German gamers different? Watch this video to find out! We also chat about Guido’s first games, Ooze and Hellowoon.

Please support Guido’s kickstarter Deathfire here:
http://www.kickstarter.com/projects/g…
Download the mp4.

Matt Chat 216: Chatting with Guido Henkel

This episode is the first part of my chat with Deathfire developer Guido Henkel. We chat mostly about his new Kickstarter project, Deathfire: Ruins of Nethermore, which is shaping up to a new classic–turn-based combat, full party creation, and a deep storyline. I think you’ll really enjoy hearing all of Guido’s thoughts on its design; he obviously knows what folks like us prefer to play!

Download the mp4.

Want to play Guido’s classic Realms of Arkania? Buy them using this link from GOG.com, and I’ll get a kickback at no extra cost to you!

 

Matt Chat 212: Dave on Blackwell & Steam

Dave Gilbert returns this week to chat about his Blackwell series, a great adventure game franchise featuring a very unlikely duo–a medium named Rosangela Blackwell and a ghostly detective named Joey Mallone. If you’re a fan of classic LucasFilm and Sierra On-Line adventures, you’ll really enjoy it. We also talk about publishing third-party games, including the best-selling Gemini Rue game. Regardless of whether you’re into adventure games or not, you’ll really want to hear the final part of the segment, which covers Dave’s trials with Steam. See more of my thoughts below the fold.

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