This episode features a review of Larian Studios’ Divinity: Original Sin game. This project was funded by Kickstarter last year and represents one of the first great achievements of that funding method.
Don’t own the game? Want it? Get it with this link, and I’ll get a kickback at no extra cost to you!
Download the video here.
*** Warning: This video contains vulgar language. ***
Yerzmrey returns one final time to talk about some games he made for the ZX Spectrum, his favorite chiptune and mod composers, and advice for aspiring musicians.
In this episode, chiptune maestro Yerzmyey talks about making music on Atari computers. We also chat about ZX81 music and how he composes his tunes.
NOTE: Yerzmyey himself has been reading the comments on these videos, so feel free to ask him any questions you have about his music or his platforms of choice. Check out his awesome music (for free!) here.
This episode is a review of Mount & Blade: Warband, a 2010 game by a Turkish developer named TaleWorlds Entertainment. It’s the best RPG/action/strategy hybrid I’ve played to date.
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In this final segment, Robert opens up about Wizardry 8 and the legal morass Sir-Tech found itself in with Andrew Greenberg. We also chat about the infamous Stones of Arnhem project and a programmer who became unhinged after it lost funding.
New underworld game: http://www.gamespot.com/articles/new-underworld-game-in-the-works-for-pc-dev-promises-not-to-mess-with-original-formula/1100-6420836/
In this installment, Robert and I chat about Douglas Bradley’s Bane of the Cosmic Forge, Ian Currie’s Jagged Alliance, and how Hollywood screwed up the games industry. We also chat about why Sir-Tech left the industry in the face of massive consolidations.
Robert Sirotek, co-founder of Sir-Tech, returns this week to give us the behind-the-scenes stories of the first five Wizardries. How did the collaboration between Andrew Greenberg and Robert Woodhead work out? How did Brenda Brathwaite work her way up from hot line operator to game designer? And what was up with the insane difficulty of Wizardry 4?
In part 2, Robert talks about Wizardy’s creation, evolution, and reception. We also chat about copy protection (and the benefits of piracy!) and Richard “Lord British” Garriott. Who influenced whom?
This is the first part of my interview with Robert Sirotek of Sir-Tech. In this episode, I begin my interview with Robert Sirotek, one of the co-founders of Sir-Tech. In this first installment, we chat about how Robert got his start and the origins of Sir-Tech. There’s a castle involved!