Sunday Best

By: medo0701  on: Mon 03 of May, 2010 02:56 UTC  (539 Reads)

Vikings suprise win!!!!

By: Yonas Haile  on: Mon 28 of Sep., 2009 02:48 UTC  (1418 Reads)
Vikings surprise win

Overcoming Shyness and Participating in Class Discussions

By: Matt Barton  on: Wed 20 of Dec., 2006 00:19 UTC  (5150 Reads)
Do you have problems speaking up in class or participating in class discussions? Do you struggle to overcome shyness, self-consciousness, or self-doubt? Read this article for some useful tips!
(19374 bytes) Add Comment
Print

Computers and Writing

By: Matt Barton  on: Tue 14 of Feb., 2006 17:57 UTC  (5874 Reads)
Some thoughts on computers, writing, humans, and brains!
(14841 bytes) Add Comment
Print

Liberal Arts: More than Job Training

By: John H. Bickford, Jr.  on: Tue 31 of Jan., 2006 22:41 UTC  (7470 Reads)
Ever wondered why you have to take college courses that aren't related to your future job? Read this article to find out!

On Family Gaming

By: Matt Barton  on: Sun 23 of Jan., 2005 18:43 UTC  (6033 Reads)
Videogaming isn't always about boys blasting each other to bits in massive fragfests. In this article, Matt explains why so many vintage games were ideally suited (and even designed) for whole families to play together. The article also describes the potential family appeal of Sony's EyeToy? and the infamous DDR.
(51083 bytes) 1 comment
Print

The Rise and Fall of Game Audio

By: Matt Barton  on: Sun 23 of Jan., 2005 18:42 UTC  (5877 Reads)
What can you do with a computer that you can't do with an orchestra, and why aren't more people doing it? To answer that question, Matt takes us on a journey through the history of game audio and shows how big business and lack of artistic integrity led to the fall of true innovation in the field. The article is informed by Matt's personal interviews with greats like Rob Hubbard, Jon Appleton, Jan Harries, and George Sanger (The Fat Man).
(63039 bytes) Add Comment
Print

Gay Characters in Videogames

By: Matt Barton  on: Sun 23 of Jan., 2005 18:40 UTC  (8875 Reads)
In this article, Matt explores the issue of homosexuality in modern (and classic) videogames, starting with the rather startling endorsement of gay marriage in Atari's The Temple of Elemental Evil.
(45002 bytes) 1 comment
Print

The Videogame in the Age of Mechanical Reproduction

By: Matt Barton  on: Sun 23 of Jan., 2005 18:38 UTC  (5121 Reads)
As multinational corporations move further to enforce their law-given monopolies over their "intellectual property," videogame players and makers are sure to suffer. This article, intentionally polemical, explores the issue of intellectual property in the context of videogame history, revealing how innovation is stifled when intellectual property law becomes too severe.
(52516 bytes) Add Comment
Print

Hackers, Slackers, and Shackles

By: Matt Barton  on: Sun 23 of Jan., 2005 18:36 UTC  (8393 Reads)
Electronic Arts' recent monopolistic antics spotlight why we need reform in the game development industry. This article explains how the methods and principles of the free software movement can radically transform and improve modern game development and help erase the line between gamers and developers.
(58357 bytes) Add Comment
Print
Page: 1/2 Next Page

Online users

15 online users